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| Bytes to Pixels | HTML/CSS bytes → composited pixels | Runs per rendered frame | Milliseconds per stage, layout worst | Render engine internals | Fixed pipeline — you only choose how much of it runs | Understanding why some changes are cheap and some jank |
| The Cost Ladder | Property changed → stages re-run | Per style change, per frame | Composite < repaint < reflow | Style invalidation | A ladder every CSS author should know | Choosing animatable properties deliberately |